Years'80 : years of modellings of faces and human bodies, artistic experiments, first animations. In absence of available commercial software, we developed and used our software Rodin, everything passed through surfaces B-Spline from the blade of grass to the human face.
3D modelling animations

1983: a first animation 9600 BAUDS : heads and nature.

1984: "un jeu d'enfant" et al.

1986: Naturellement: a simple B-Spline plant in the depths of an empty nature.

1987. after the nature, the body : the movie "pas derche" illustrates studies of walk and running, corresponding to the research of that time, in absence of human movement digitization.

 

 

animations - modélisations 1983-1990
animations - modélisations 1983-1990

The modelling was more difficult than the deformations of shape, our images and animations used very few data bases. Besides, the length of the calculation time led to a reduction of the number of used elements. There is not need to see a reminiscence of cultural movement for example surrealist.

The images were produced with the available means. Of course various choices were possible, our was relevant to a certain esthetic: faces and plants replacing cubes and spheres, no theory to do about it..

This face has been digitized with a mecanical system used for cars digitization. The result was a series of 4*4 Bézier Surfaces (software unisurf ) easy to transfer to our B-Spline program. (we are always grateful to Alain Jean director of the corresponding service at the" Régie Renault" )
First modellings and animations of the 80s
years 70
years 80
years 90
years 2000
image Rodin
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